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See allThe first Hellblade was a sensory experience in the most nightmarish of ways; the binaural, mimicking the voices of psychosis, is the kind of thing that could not just be casually engaged with. Senua's story, and ultimate sacrifice, was something to ...more
I must say, I have a great fondness for playing split screen platformer games - Rayman Origins/Legends, Super Mario 3D World, and the recent Super Mario Bros Wonder all were distinctly enjoyed with another person, making them a much more enthusiastic...more
Climbing is another one of those mechanics in games that we just kind of "do." Like walking, or jumping, most games use them purely as a mechanic of movement, with no real gameplay impact beyond the banal. With Assassin's Creed and the newest Zelda i...more
"Stare at the scary thing" is a definite goal of horror; asking the player to see (or avoid seeing) the creature, the entity, the world moving around them. The Exit 8 makes a game out of it: The player finds themselves in a looping hallway, with a ch...more
Talk about feeling disappointment; just as I have gotten back into playing my Xbox regularly, I decided to trek back into Gamepass with The Last Case of benedict Fox, a Metroidvania with a Lovecraftian and surrealistic look to it. It should have been...more
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I spend too much on gaming hardware in order to mainly play 3D platformers, visual novels, and Metroidvanias.
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